Match

"Fragile and tiny. Ignite it to push back the darkness for a moment, but be careful not to drop it."

Can be lit for some temporary light. It will set all light levels 1 in a radius of 6 around the player. If a struck match is nearby gas it will ignite it. Does get destroyed if it's ignited and then unequipped regardless of durability left.

Loses 5% to 15% durability every turn it's ignited and starts with 100%

Can be thrown, but if thrown further away than a distance of 4 it will go out. Cannot be picked up again once ignited and on the ground.

Can stack with other unlit matches.