Centipede

Description
The centipede is the only multi-tiled enemy as of version 20191210. While other enemies are represented by a single letter a centipede has its whole name spelled out where each letter takes up one tile making it 9 tiles long. Its movements resemble that of the game Snake where the head (the C of CENTIPEDE) moves onto an empty tile and each of the body tiles (ENTIPEDE) move into the space the next body tile was occupying.

Behavior
Centipedes can open doors. They can also trap themselves while following the player by moving into a space with no empty tiles next to the head causing the centipede to stop. If an empty tile is created through an explosive or other means it will begin to move and chase the player once again.

Strategy
The centipede can move faster than the player and can only directly attack with the head tile, body tiles only do damage to the player when melee attacked (Players can even stand on an adjacent tile to a centipede body and not take damage). Each tile of the centipede has 1000 health. Upon dealing 1000 damage to any tile of the centipede all body tiles after that tile will be destroyed, if the centipede's head still remains the head and any body tiles still attached to it will survive and attack the player like normal; this means to kill the centipede the head must be destroyed. Centipedes are immune to fire. Only explosives and decent firearms are recommended when fighting a centipede. Every destroyed tile of centipede will drop Elder Flesh regardless of the head tile being destroyed.

Bugs

 * Centipedes can sometimes trap themselves by circling into itself without any player intervention.