Sanity

"'State of your mind and your ability to perceive reality. The higher your sanity is, the more likely you are to find items.' "Sanity is one of the core stats and mechanics in Door in the Woods. It is measured in a bar of 20 increments, like Health and Stamina. Each increment marks 5 sanity, making for a cap of 100 sanity. When the player reaches 0 sanity, they gain Psychosis. If they are to die in this state, they will lose all experiences whether or not they were gained in that session.

Actions That Regenerate Sanity

 * Reading books
 * Drinking alcohol
 * Taking pills
 * Starving

Additional Info

 * Taking pills and alcohol together will result in death.