Infection (Status)

"'As the infection takes hold of you, you slowly lose more and more of your sanity, but other infected seem to be less interested in you.'"Infection is a status effect unique to the scenario "Out of Time." It progresses by 1% every 12-15 turns and can be regressed by half of its current value by taking a dose of Antidotum.
 * <50%: Player is unaffected by Infection status and can open Care Packages.
 * >50%: Player cannot open Care Packages.
 * >60%: Player begins losing sanity.
 * ~60-80%: Infected will ignore Player at a distance.
 * ~80-90%: Infected will ignore Player unless attacked.
 * >95%: Player @ is replaced by an I.
 * 100%: Player dies due to Infection.