Meat

Meats can be cooked or eaten raw. Can be used distract ravenous beats like Dogs and Cats.

If eaten raw it will drain 25 sanity. Can be Poisoned with a Mushroom

If raw meat is eaten with the Bloodlust attribute it will grant 8 experiences. If devoured by another entity than the player it will take 10 turns to completely eat.

Cooking the meat removes the Poisoned effect, and doubles the quality/durability. It takes 30 turns to Cook. Meat has an decay rate of 0.1 per turn.