Experiences

The main currency in Door in the Woods is Experiences. It is gained through playing the game and can be spent on new scenarios and characters. Experiences carry over through different playthroughs of different scenarios.

If the Player dies with 0 Sanity, they will irrevocably lose all of their accrued Experiences.

Ways to gain experiences:
 * Survive to midnight on Day 1 (1)
 * Survive to midnight on Day 2 (3)
 * Gain psychosis by having 0 sanity (1 every hour)
 * Reading Scribbled Papers
 * Carving

Ways to spend experiences:
 * Buy new characters
 * Buy new scenarios
 * Increase your stats with Blank Paper