Vampire

 Description Vampires are a common enemy that usually spawn around towns and roads. They are aggressive and are able to determine the player's location by their scent, allowing vampires to chase the player even when they are out of sight. Vampires can not enter buildings and will instead circle around and taunt the player. A unique trait of vampires is that their speed varies with the time of day. During the day they are slower than the player, and during the night they are faster than the player.  Behavior Vampires will wander the area, however upon entering their vicinity (~15 tiles) they start tracking the player, even with no line of sight. Bushes can't be used to hide from them, however they will not enter buildings, even with an open door and a direct line of sight on the player. When a vampire is aware of the player's presence inside a building, it will keep walking around and taunting the player saying "I can smell you" or "Let me in".  Strategy With high health and damage, vampires are difficult to kill without firearms. It is usually better to use thrown items to stun them and run into a building. A vampire's speed changes depending on the time of day. During the day (4:00 to 20:00) vampires are slower than the player, during the night (20:00 to 4:00) vampires become faster than the player, making it difficult to flee when detected by one. Throwing many high damage items (knives, hatchets) is a good idea before engaging in melee combat. Since they will not enter buildings, throwing items at them from windows or doorways and then retreating is a slow but safe strategy to kill them and get some Elder Flesh.   Trivia Vampires' inability to enter buildings is a reference to vampire folklore where vampires need to be invited in before they can enter a residence. The vampire will say "Let me in", but will not enter even through open door.